I dare blizzard to swap the faction spawns for 1 week in AV

Of course they haven’t been covered according to you, if you don’t even bother to read it. Your opinion is de facto irrelevant because of it. Go for the arguments raised before you go for the person.

Or are you perhaps unable to say anything against the points raised, and is that why you opt to go for personal attacks instead? Hmm?

You do know there’s a name for that, right?

Or, in your defense for that empty post just now, you didn’t go for the person in THAT post (per se), but you sure as hell didn’t back up your claim that nothing have been covered. Meanwhile there’s a post history, even in this very thread, proving they have been.

Which is why it’s up to YOU to present your reasons why those arguments are wrong, if you even can. Your entire post history kinda indicates the opposite though.

Well that’s hard because they aren’t listed. I can’t go look for something that doesn’t exist. Well I guess that’s your education in a nutshell but it’s a special case.

Hello.

As much as I dare say that the map strongly favours horde. In my opinion , the only way for alliance to win is go for SFGY and hold SHGY , push horde to IBGY farm horde at IBGY spawn , dont cap ibgy flag loot horde corpse and hand in blood to druids spawn Alliance memelord to break IBGY chokepoint . That is the only way to win right now until horde cave is moved back in future patches

Here is a video to take notes about what im talking about.

https://www.twitch.tv/zulp

However in the video they didnt consider summoning druids , it wouldve ended sooner if they did ao.

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… How does

somehow lead to

What do you mean aren’t listed? The posts in this thread? Cuz all you need to do is… You know… Scroll up?

Yep, yours sure is. :woman_facepalming: :man_facepalming:

Juuust in case you’re referring to using the profile as a shortcut to access the entire post history of a character, then you seem completely ignorant of the fact that you can do a specific search for a person’s post history via the forum search function.

If you don’t even know that, then there’s not much else to say to you except a kiss goodbye and hope you learn a thing or two on your own next time.

When you use the word win. What is your definition of that word? For example do you think the majority of alliance consider it a win to kill last boss after 90min-2h?

What I am trying to point out is that very few people play for a win. They play for points. And the faction with short queue lose points when the game takes a long time so they rather lose fast than win slow.

what a shock, the deniers once again defending the horde’s superior skill and motivation to win 95%+ of all AV games. funny how that same skill and motivation isn’t part of the horde strategy when it comes to maintaining an even win/loss ratio in WSG or AB.
all the horde players so desperate to attribute all their wins to their own skill that to, conversely, suffer so many losses must similarly be down to a lack of skill on the alliance side. to acknowledge that in most of the games the map is creating a bias which is difficult to overcome would mean they have to accept that maybe, just maybe, they aren’t winning through their own merit.

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Perhabs because Alliance gain more from a fast loss than a slow win is a contributing factor, as stated many times before?
There’s 0 reasoning for an Alliance ranker to play AV except for reputation. And the majority did that 6 months ago

My defenition of win is to play the game as supposed to be played and try to make it as efficient as i can , else if taken too long its pointless and as mentioned in the above video , its the only way to win av as alliance.

Dont know if troll or serious. Alliance are on par in other bgs or maybe they have 1% more win ratio , except for AV guess why? Because of the cave spawn , only way for alliance to win AV is to turtle the hell out of that game.

The real issue is that the alliance don’t find it worthwhile to turtle the hell out of it (not worth it if u want efficient honor). The horde literally have to do the same thing (collect blood and summon memelord) when the alliance decide to REALLY defend at SPGY or the bridge.

Horde can summon memelord safely when alliance are busy at spgy while alliance can summon memelord when horde are farmed at iceblood graveyard . And the location for summoning on horde is way safer

And the second issue , for honor per hour efficiency , the map favours horde in every way … and the only way to win as alliance is a 2 hour + game where you hold sfgy and shgy and just farm hks … not to mention hk farming got nerfed too.

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How can be defense a winning tactic? Plan is to wait for Drek tar to die of old age?

I mean it’s really the same thing. You have to hold the enemy team back while you summon. I do agree that there’s some advantage to more easily push the enemy further back to SPGY, because you then have more time for 10 ppl to go and summon but you kind of have to be winning the fights in order to do that anyway.
No, really, for honor per hour in AV, the queues are what favors horde heavily, because longer queue favors longer games and the map favors the side who goes for long games. The real way to win is to have the stronger team, being able to push the enemy back and take your time. If you have the stronger team you can win in 30-40 min just like the horde does most of the time.

Because if you get pushed back and then just let the enemy kill your boss you lose.

Surely you need a balance of attack and defense. With that established I’m sure you see the irony where one faction strategy for win is push north, while apparently the winning strategy for the other side is turtle in base.

STRAW MAN yet again. Over and over making straw man comments. Why do people like you always make these straw man comment?

NO ONE have done that. We are saying that it’s the rewards and queue system. It’s not rewarding for alliance to win slow compared to losing fast and having a long queue motivates people compared a short queue. No matter the faction.

YES and you are just proving the point that it’s the REWARD and QUEUE system in AV. Also it’s not possible to defend and stall game as easy and you can play in premades. It’s a HUGE difference between WSG/AB and AV that is a pug vs pug only bg with 40 randoms that can easily be stalled.

STRAW MAN litteraly no one does that. No one have ever claimed that Horde are better than Allaince as a whole and if someone does that then they are obviously a trolling.

STRAW MAN no one have said that. At least not in the context you make it out to be.

Dude try to understand. It’s not the map. Alliance can win just as much as horde but it’s not worth it for the faction with a short queue to fight for a slow win while it is worth it for the faction with a long queue. And AV is a slow map designed for slow games. THAT"S how one faction can win 100% of all pug vs pug games. It’s a catch 22 for alliance individuals created by the REWAERD and QUEUE system on a SLOW map.

When people like you start to understand this, you will also understand that it’s a problem that CAN BE fixed, by tweaking the reward and queue system. So it’s just stupid to cry about the map that is not the reason and is not even possible to change, but the reward and queue system is.

Talking about the map is POINTLES and IRRELEVANT. It’s a R E C R E A T I O N. The queue system on the hand is not and the reward system is not tied to the damn world, so those are totally reasonable to tweak in a broken situation, the map is not unless you can point to some exploit.

That’s false and I didn’t say that the strategy to win was to turtle in base because it’s not. It works for the horde because the alliance usually don’t want to waste their time on a 2h AV. When the alliance isn’t getting crushed in the fights they can actually push south and then the horde will turtle, hoping they give up because they want the game to end… Likewise the alliance won’t turtle hard because they want the game to end. IN GENERAL.

Pretty much explains everything , no need to watch it all , you can skip and see for yourself to meet my understanding.

https://www.twitch.tv/zulp

Its the legit way to win

He’s doing DME runs atm… but I think I found the video you meant. They are not trying to win tho. They’re just stalling the game, farming HKs. They could end it easily the way they are wrecking those horde players but they chose to run back lol.

ok, i think someone has learnt what a straw man argument is and then thinks it applies to every point of view you disagree with.
being a huge fan of AV since 2005 i’ve been interested in the forum discussions about the horde vs alliance win rate and over that time i have seen similarities in some people’s views and been able to make general inferences about things many people have said regarding the contributing factors. i can’t be bothered to write a lengthy post about the map imbalances because i could just copy and paste all the others but what i can do is condense my views on the whole debate into what i see as, essentially, the causal reasons that underpin other people’s views on why horde are winning or alliance are losing. i fail to see that as a strawman argument.

it looks to me here that you acknowledge the map could be the core reason but you’re not sure, yourself, how the map effects the result.

but here you seem pretty adamant the map is not an issue.

it seems odd to weigh in on what other people are saying if you’re not even sure about your own point of view. i do think your reward incentive does have merit but once again i have to point out that you are just another horde player that refuses to accept the map is too heavily biased towards horde.

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