I’ve disagreed with many decisions so far in classic, but never found it necessary to post in the forums about it. But I feel the time has finally come.
I’m afraid this change is going to negatively impact the quality of life of me and other raiders in my guild.
One thing is farming consumables needed for raiding, leveling characters through dungeon boosts. What I fear most is overall issues with unpredictable instance lockouts, problems with low level dungeon farms for players minmaxing such as resistance items or druids requiring Manual Crowd Pummelers.
Situation as is already made some of our players quit the game due to how badly classic was managed - insane faction imbalance on some servers, pvp release making game unplayable, impossible lag not only on any content release but also on peak times, cutting down game masters to a form that’s not even worth contacting anymore (based on multiple situations).
The thing I fear the most - players missing raids due to no information available on their dungeon limit as no such information is available in game. This will be a final straw making some dedicated players quit the game. Thing they have been talking about for months now.
I know most casual players may not notice the difference and will happily support any form of combating the bots we all see in classic. Those players will eventually leave as well when there’s no guilds attempting to do end game content.
Clearly there are automated ways of detecting bot farmers. Players can detect bots pretty easily, maybe try hiring some of them, they can help you if you really fail to do so. We (players) have reported and killed those bots for days now. Why instead of fixing the actual problem are you introducing changes detrimental to actual players experience?
Botters can easily purchase multiple accounts keeping up their revenue, while legit players will remain limited by the new regulation. This is a short-sighted solution that will only damage the market.
Please focus the actual problem for once instead of attempting to damage the game.
5 Likes
Not content to just milk the playerbase they want to milk the bots too.
2 Likes
Minor inconvenient for botters
Major F*** U to legit players
Thx blizz once again u did it! WP
2 Likes
It’s so nice that you can spot Blizzard shills by spotting their pleasant green text lmao.
2 Likes
Blizzard has lost their mind completely.
Bots now make 5 level 60s across different realms and continue farming instances 24/7. Or the bot owners just make more accounts. This solves absolutely nothing, yet actually hurts normal players.
1 Like
Can you please at least flash up an in-game warning when you’re close to the cap so that you don’t accidentally lock yourself out of a weekly raid?
thx blizzard this makes me so happy punishing the legit players (sarcasm) jesus get ur company together blizz
Have you considered just banning the bots we’ve spent months reporting, instead of taking things away from legitimate players?
At weekends I particually like to solo DM East for hours on end. Way more than 30 runs per day. It’s where I find my zen and where my guild finds all the arcanite it needs.
Why am I being punished for the actions of others, while the bots I’ve been reporting weekly for months are still in the exact farm spots they’ve always been?
Best thing would be to simply hire more Game Masters to deal with all the bots as we know that a multi-billion dollar company can afford that, but unfortunately we also know that won’t happen as the shareholder overlords that got Blizzard by the nutsack won’t be happy about that.
We saw that in early 2019 when they laid off 800 employees despite making a record breaking 7.5 billion dollars that year. No amount of money is ever gonna be enough for these people.
1 Like
This change is actually so stupid, that you would’ve thought it came directly from Trump
4 Likes
Coming soon (probably at the same time as wow tokens come to classic) : pay an extra £5 a month to raise your daily instance cap to 50.
Meanwhile at Blizzard HQ:
https://youtu.be/yDvIf-qe4e8?t=86
1 Like
Somehow aprils fools joke from OG Vanilla has become a reality.
WELP
Patch_1.11_(Evil_Patch_Notes)
"With the many improvements to end-game dungeons implemented last patch, we decided that it was necessary to limit the number of times a player can enter a dungeon per day. This was done to prevent the economy from being flooded with overly valuable items, and to ensure that players weren’t acquiring too much gold during what we’d consider a reasonable amount of play-time. We realize that many players enjoy repeated trips to their favorite dungeons, so we’ve made this new limitation as least restrictive as possible. Each character on a player’s account may enter the same dungeon up to three times per day, and may visit a total of five dungeons over the course of a twenty-four hour period. Keep in mind, each character on your account is flagged separately so with eight characters, that’s a total of 40 dungeon-runs per day! "
4 Likes
@Kaivax
Go back to retail.
1 Like
Just wanted to chime in. This is a stupid change, do not let this happen.
They invade other open realms. Much brain logic mr. genious.
Bots aren’t a main cause for the inflation…
This is not the way to do it, just plain lazy. Start banning the bots or sort out another solution, this should not hurt the playerbase that has more time on their hand and wants to play more or do the grinds it takes to achieve either gold or items with low drop rate.
Yes yes, there is people with jobs who it might not affect, but we know how it goes when a game caters to more “casual” players. (dont take offense please) i’m just trying to say, dont hurt the playerbase who wants to spend more time in the game, when the issue is the bots and i bet you can find a better solution.
1 Like