Simply Alterac Valley

Now this is probably not new; but there’s no way AV was like this back in vanilla. This was my ‘main’ back then and she was Human ally. Win rate favoured ally…not by much but for sure I know I won more than I lost.

Now? Well I have a lvl 60 Mage doing AV and I’ve won 1 from maybe 15? Tactic at the moment seems to be ‘give SH gy away while we try and wipe them and rush IBGY…this has failed every time as they get to our GY and just wait for our numbers to dwindle.

Conversely I have a lvl 60 Shammy who knows ally are waiting to try and wipe horde and know that they’ll fail…meanwhile horde have gained ground.

It makes me sad that the only BG ally we’re good at…we’re no longer good at.

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im not sure what the problem is ? :stuck_out_tongue: but yeah Alliance seem to be organised some games and actually do really well, while some games they just lose Quick u guys should maybe find out what the problem is within your own team

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Shgy trap,shbunker trap or IW bunker trap. None of these tactics works.
Even rushing down to hut gy in their base makes horde recall 20 of em.

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When its pug vs pug alliance wins often in other bgs . ( WSG / AB ).

And only reason horde wins av lately because of cave position .

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Yea this is not new at all.

We now have CRBGs and Horde has a long queue, which makes them more committed to each game. Further, all the Alliance rankers (bar bots) are on WSG/AB, while on Horde a mid-tier ranker can get his honor with AV/wPvP. Result is, Horde has more PvPers on AV. Further, with 2020 tactics, the map strongly favors Horde.

Mmmm, salty tears

So you just confirmed that it not due to map imbalance as most people seem to believe?

I play both Alliance and Horde and Classic AV is by far the worst AV experience I have had. It’s really sad how Blizzard failed so hard with AV in Classic.

It’s as if there needs to be some kind of change

Well I can’t skip back 15 years and compare the maps; but for sure 15 years ago when I spent every night in AV that I could - alliance won more than they lost. I didn’t play as much WSG/AB because alliance lost more than they won. I wouldn’t have played AV if we always lost.

I don’t know the reasons why - but it can’t be coincidence that I win most on my horde toon and lose most on my alliance toon.

only noobs still play av

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Thanks for your highly valuable input there.

Blizzard should move the Horde cave like they did in retail. :confused: Would be a very simple fix.

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the real reason alliance lose at av, is that all the people that were premading av, all those actualy capable of carrying/winning games, moved to wsg/ab when premading was disabled in av, simply because they don’t feel like carrying the trash that whines and complains and remains to this day in av, getting farmed.

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That is the worst argument you can possible make for Classic that is a recreation of the game how it was.

Horde simply have one tactic that is engrained into them. You don’t even need anyone to lead the raid to do this due to the time difference it takes for each team to reach the first enemy GY. It’s pretty simple you get into position about 30 seconds before alliance reach you and scout which way to block & then proceed to cap SH. Game turns into a turtle for a bit then most people afk.

In order to counter this strat Alliance need a leader every single game that is constantly spamming RW & marking up for people to follow. There is about 5 different strats that can be effective, but need to be managed correctly in order to be successful.

The majority of alliance pvpers can’t be bothered doing this and tend not to play AV unless it’s a bonus wknd. What you have left is a continuous flow of fresh players grinding rep that can’t PvP very well & just fall into the mindless rush strat every game or just outright afk/farm rep from get go.

Change the horde starting position and you change the dynamic of the game. If it was equal in terms of time needed to reach mid you would see a more balanced win ratio because the 30 second advantage would be gone and horde could not implement the same strat over and over. Defend it all you want but this is the one contributing factor that makes the horde so dominant in AV.

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That does NOT answer my premis though. My premise is that 15 years ago when I played av as alliance I won more than I lost…over a long period of time. Now I hardly ever win. So what’s changed?

some people evolved, some decided to stay in av

Maybe it would, but not due to the reason you mentioned. Middle, under Balinda or next to SH Gy, I fail to see the difference. I wouldn’t mind at all, to meet Alliance under IG gy at start. We would wipe them in 100% of games. Because we would keep spawning just next to the battle. Then we would proceed to SF and SH as it happing now. It would just take more time.
What this change would help is, it would take more time for the Horde resurrecting in cave, to arrive to IB GY (captured by Alliance).

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That hasn’t been my experience at all. Usually the alliance win the 1st fight as there’s only 15-20 horde actually fighting in it (the rest are covering other approaches). The problem is you then have to kill those same 15-20 people 2 more times before you can take IB. Meanwhile everytime horde win the 1st fight they are at SH already and can just cap it. If the meeting point was in the middle alliance and horde would have to wipe the opponent’s defence about 2 times before they get the GY instead of alliance having to wipe horde 3 times and horde having to wipe alliance only once. Also making IB easier to hold after soft-capping it is massive.

Horde can pretty much reach Balinda with 80% of the team in the time it takes for Alliance to reach SH. It’s a massive advantage in terms of team positioning. You have options, the alliance either try a rush strat in IB or go into turtle defense at SH. Rush strat can work if you have a team of 5 players leading the raid, but 95% it doesn’t work if it’s just random solo players.

Having equal starting points means more options for both sides in terms of strategy. What you suggested is basically what happens when Alliance turtle at SH and wipe the horde over and over. This can also be a viable strat, but generally results in long games. Its probably the best strat for alliance if you want to win. Most of the time though Alliance want fast games & it generally needs a good leader to be successful. I don’t see how this would be any different for horde if it was the other way around. You would win/lose some yes, but you would need a solid leader in every game to achieve a 90% win ratio like you have at the moment.

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