I agree that assa is overtuned, and I have made a post about it here:
Assa Rogue here (since TBC), Rogue since Vanilla.
Overall, I agree that Assa Rogue is now too strong and needs to be toned down. But there are somethings we should be clear about in how it is done. Let me address your points first, and then I can give you my feedback as to what to do.
Rogue’s fantasy is to be a 1v1 duelist. Our entire class is built around the concept of stalking our prey and killing it. Call me what you want, but the primary reason I play rogue is to play a class strong ex…
And here:
Hi stealthy ones.
With the current patch, Assassination Rogue has had its damage fixed, and now does a good amount of damage in pvp. It is a very strong class without the 2 and 4 set bonus.
However, the 4set bonus makes us far over the top. Probably a S+++ class with the 4set bonus. So, please do not ruin the core of the class that you so nicely fixed, but address this over the top 4set bonus.
Your changes to the talent tree has given us good burst capabilities, which goes well with the class…
I disagree that disc priest doesnt need a nerf.
I disagree that Arms need a nerf. Its very squishy and easy to counter because they are so linear. Its not like an arms warrior will throw a Spear of Bastion and then you dont know what will happen next.