With all the mech related content incoming, after all the mech related content in the past, my eager for a Tinker class in this game is increasing greatly. I somehow have a feeling it’s already in the works, but what do I know. I would just like to put out my suggestion for it, being one very eager about it(and I have never ever cared for new classes in WoW in the past).
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I’d like a Tinker to be a hybrid class, having a tank, healer and ranged dps spec. If possible, give it a melee spec too(4 specs like the druid), but we really do need another ranged spec.
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The Tinker should wear Mail armor, because we currently only have 2 mail classes in the game, and Mail would overall go quite well with the Tinker theme, imo(it’s metall).
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Pretty much any race should be able to become a Tinker. Why? View it as an advanced engineer. Anyone can learn engineering. Let’s just agree that that those who become tinkerers, understand engineering at a whole new level, allowing them to truly make use of mechanical and technical tools way above any ordinary engineer(this should btw have no relation to the profession itself, I’m just using it as an example as to why any race should be able to become a Tinker)
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For tanking I’d like the tinkerer to have a tanking form, much like druid bear form. However, it would have to be a mech suit(Obviously!). For CD’s there are various cool tools a tinkerer could use for it’s suit. It’s all pretty obvious(to me anyways), if you look at previously used mechanical spells in this game.
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Healing Injectors are also an example of a possible CD, for either tanking or healing purposes.
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For healing, I’d like to see a AoE healing spell that makes you take on some kind of flying device to move around above your allies heads while you shower them with your heals. This form should be tied to the ground even though you fly above it, for you to not be able to cheat ground effects while casting it.
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For ranged dps there are yet again various tools seen ingame already that could be used as inspiration. Heck, even have a flying machine dps CD? Turrets?
Even better if you were able to add a melee spec on top of it, even though I’d much rather have focus on ranged dps, considering we have a very melee heavy game at this point. A bomber type of spec .eg. could be a cool melee type of spec for a tinkerer, otherwise just add bomb tools for ranged.
I am just putting up a few suggestions here, not gonna go into every single detail of it, but I really think a tinkerer would be an amazing addition to this game, with strong lore references going way back to the beginning. All the lore references is part of the reason why I think a class like this have so much potentiall as a proper hybrid, and I’d suggest looking at how the druid has been built, for inspiration on how to take advantage of mehcanical tools in a similar way, without it just being a “mechanical druid”. I think it has potential of being a very unique and interesting class, and I really think there is enough content for it to be properly built into this game by now, as a very versatile and cool class.
I really hope it is already in the works, but the most important factors for me is that it will take on all 3 roles(tanking, healing and dps), that it does have a ranged spec, that it does that advantage of various devices and types of mech suits for it’s spell usage(across specs where it seems logical), and that pretty much any race can become one. Mail armor should also be a rather obvious choice for it to use.
Sorry about the wall of text, and sorry if I am totally off when it comes to other peoples wishes for a class like this. This is just how I would want the basics of a tinker to be like… (…just had an eager discussion about it in guildchat, for the XX time).