I kinda feel like no changes is a mistake and a bad idea but at the same time i don’t really trust modern Blizzard to make the correct changes. It’s a slippery slope.
So far though it seems like they’re on the right page with TBC Classic by making changes like Seal of Blood/Vengeance for both factions, pre-nerf bosses, drums nerf etc but the 58 boost really shouldn’t be a thing. Especially considering leveling 10-60 is gonna be easier in the patch we’re getting and we’ll get mounts at level 30.
Another thing i don’t like is that you have to pay to keep a copy of your vanilla character on a vanilla era server. That’s just such a disgusting and blatant cash grab.
Activision Blizzard is constantly gonna try to make as much money as they possibly can since they’re a giant, soulless corporation, there’s no passion left at Blizzard and if there is it certainly isn’t impacting their decision making. You gotta stay vigilant and make some noise at the slightest hint of them starting to move in the wrong direction and 58 boosts and paying to keep a copy of your character is certainly the wrong direction.
The moment you relax and let your guard down Bobby Kotick is gonna try to sneak his greasy fingers in and attempt to extract some extra short term gains.
there’s a simple solution for it allready in TBC, since world buffs wont work for lvl 62+ chars, so no reason to just raidlog anymore to save those precious buffs.
and regarding your “tanks and healers would do more with in the world with dual spec”, they actually can in TBC, sure, they wont farm as fast as a dps, but still better then they currently do.
I wouldn’t mind dual spec in tbc. Would be a nice QoL improvement. Since almost all specs are viable in tbc only the very hardcore will swap specs between arena and pve I guess. I won’t go through the trouble tho. Would just be nice to have a spare tank or healer when you take hybrid as dps eg
You missed the point. I mentioned world buffs as an example of a stupid feature, which impacts the world way more negatively than DS ever could. DS would do the exact opposite: give people more options if they’re willing to pay 1k gold upfront.
Sure, but what’s the harm in making it more fun? They could now do arenas if they wanted to, and be way more effective. They could try a different role in a dungeon or raid, they could finish that daily faster…
What is so bad about having more fun in a video game?
Make it 12 hours then, or 6 hours or what ever. Just make it so you cant min-max-META to death raids by respeccing several times using it. With a few hours cooldown you could still plan in your arena games/daily pvp, or daily grind better knowing I could respec more easily again in a few hours.
The vast majority of guilds is not going to do it because they simply don’t care. And even if some guilds are doing it I don’t understand what the issue is supposed to be. Most guilds are going to clear every raid in a matter of weeks and it’ll end up being a weekly meetup to rush the raid anyway so who cares?
This is not an esport. Why do you care about this nonsense so much? Super tryhard hardcore guilds are going to do exactly this anyway because they’re fine with paying the gold. How does it affect you in any way?
I don’t want to make a schedule for when I can play the game the way I want.
The game is played in a way that if people can find a way to min-max something they will. The top 1% guilds in the world will move heaven and Earth for a 0.1% damage increase.
This then trickles down to the top 10% then the top 25% guilds as they try and copy what’s easy and voila it becomes a meta.
I can’t disagree that dual-spec is a quality of life improvement, nor can I that a lot people want it. The ideas of i’d use it to run area teams and do solo content easier hold weight.
But. I can’t avoid the inevitability that if someone can min max something they will and all the fall-out that comes from that.
If I had to meet half way and you had a PvP spec and a PvE spec then i’d probably take that.
I’ve also see the idea of making the cost hugely expensive, meaning that only the players that really want it will get it (if it went in the game for 20,000 gold, would you still opt for it? Genuinely curious) . Thus reducing the liklehood of it becoming a meta for all but the most hard core of hardcore guild. Though this will probably have run off effects for others.
However i see that significantly more than half of the players are committed to one side, and claim that their solution is the one and only.
We’re simply asking for the Wrath implementation, except 1 expansion earlier. That’s it. Pay 1k gold upfront, and switch as you could in Wrath.
We’re not asking for it to be free/cheaper/more expensive, or to have arbitrary restrictions or 24 hour cooldowns.
The concerns about min-maxing by respeccing in raids are blown way out of proportions. Hardcore parsing guilds might do that, because they’re already swapping people’s alts. If you watched the Dec 2020 race to Classic first Naxx clear, you’d know that. Rest assured there were WAY more than 40 chars recycled in that rat race.
But even with DS, these players would still have to pick up the relevant offspec gear, exactly like an alt would. After all, they’re supposed to be hardcore parsing guilds, right? Plus, if they have an extra tank, they’ll just swap it with an extra warlock, DS or not.
You might be mis-reading my intention. I fully agree with you that dualspec would be a great addition to TBC, as long as there are some checks and balances. I leave it up to the community and blizzard to decide what those would be.
im all for dualspec, im just saying there maybe should be some checks and balances. idk if I would spend 20k on it. My current total net worth in classic is actually about 20k. if it was 1k or 5k I’d do it in a heart beat. heck, maybe even 10k.
At the same time though, I’m probably an out-lier, most players probably dont have 20k. Casual players shouldnt be completely priced-out from a good game element such as dualspec, while also having it fill a function of gold-sink is important.
tldr: i think a price of anywhere between 1k-5k would be reasonable
That’s the idea. Pricing people out so unless they really want it and even then it’s not an auto choice… It won’t be available to them. A 20k gold sink could never become a meta.