Horde always defend. But not always successful.
I’ve won at least 70% of my AV games until a week before. And most times it was pure stomping. Last week was almost 50-50. Something changed.
Going back some 12-14 Years, Alliance had a higher win rate in AV, same map, same objectives.
The only change here is you, with a shorter queue it appears Alliance are more interested in a quick game, win or lose, where Horde have the longer queue and play to win every time. We even get the Icelord up on the occasion for that final push. Do you guys get your big tree up often? no, i think i have seen it once.
How many times do you recall to push horde out of your base? Hardly ever do i see more than a handful of alliance trying. We recall, we push you guys back out and start recapping the graveyards.
I think it is down to the current mentality of a high % of Alliance players, you guys just are not trying, you appear to give up really fast. The point of the game even with PVE aspects is to PVP - once you guys change the way you see this you’re mostly always going to lose.
Horde do not need premades, and nor do you.
So you defended near your gy, then you decided to go directly for IBGY.
Frontal assault against a defense with GY advantage isn’t a winning strategy, as you proved it when you defended.
Now, what about you successfully defending your GY, then going for SFGY?
If you take SFGY, you can dictacte the pace of the game.
Please tell me a game in AV where Horde can’t reach Alliance base.
That’s the problem, is so easy to take one GY and the game is decided, because we can’t pass.
Alliance can’t ever do the same, not because of bad play, because it’s impossible, the map doesn’t allow it, that’s simple.
Now you can say the usual stuff, learn to play, we are better, i know that Horde likes the status quo, so you will say everything to keep “no changes”.
Excellent summary OP.
For those Horde players who feel that its because Alliance are inferior, than making changes to balance the BG should not be a problem
As far as Blizzard are concerned, if they are the professional company they claim to be then they should be analysing the stats and identifying that there is a problem, creating an action plan and a remedy. They should also be acknowledging the issue and provide a statement of intent to remedy or, in fairness to their customers making it clear that they have no intention of creating a remedy.
The one major change they have made (increasing honor to 10 HK,s) also benefits the Horde more than Alliance as they invariably have more kills due to the terrain advantages the OP outlined, and also because they are almost all playing with the lowest skill OP classes.
Again as far as the horde are concerned why did they whine to get the best Alliance players removed i.e. premades - surely an acknowledgement that they are in fact a lower skill faction.
Like the OP I am re-considering my subscriptions for the 2 accounts that I have, not a big problem for Blizzard but a sign of dissatisfaction with them marketing a substandard product and not speedily accepting and altering changes to the Vanilla original model, which while not perfect was far far more balanced than the current travesty that they have now created.
Simple solution, mirror the map from death center.
Also remove the ability to “sneak” in from the back of a base or add that option to both factions in close to the same way.
There is an exception, that is when your team decides trying to hk farm as much as possible plus trying to deny any lt kill and, gy/tower caps.
But nice that we got a chocke at base where we can choose to drag it out, since being 1½ hour + in AV is what horde deserves at that point
SHGY and IBGY are the two points that decides the games win or loss . You cant defend SHGY because we spawn at north cave when you cap it.
However , when we cap IBGY you guys spawn close to IBGY and by nature you can easily defend it . Not to mention the amount of elite NPCs you fight against IBGY . If the horde cave was further south it would be different story .
Horde does not guard IW bunker chokepoint. Alliance groups pass South all the time. But in most games, a group of defenders stay or go South and recap towers and graveyards.
The IB graveyard chokepoint, can also be easily guarded by Alliance, if they capture it.
It is true, that in almost every game, Horde reach SP, even if eventually lose the game.
Alliance win AV, only when they have a big group with healers and Horde refuse to defend massively.
At the moment horde is more adapted and its more annoying the way they play the game.Instead of all go the the damn base and kill vandar there are like 10 people waiting at the choke point then tell me how u pass?How u will pass there?The map design is stupid for alliance.
In my games (Im exalted from at least a month ago), I never saw a dedicated IW bunker group, patrolling for Allies.
Recapping towers and protecting LTs and Commanders is “healthy” PvP attitude.
Can you pass IB gy chokepoint, if is guarded?
galv is a HUGE waste of time etc
galv = lose the game now
Yes its more easier to pass.Its straight land.
Russians beat us 90% of the time. They take Snowfall. Be the russians.
Not going to happen I m afraid
That’s because Blizz moved the Horde spawn cave due to Horde whining not understanding that the small advantage it offered compensated for the many other advantages given to the horde as outlined by the OP.
Basically they didn’t understand the problem, didn’t understand the Battleground, and made a change and now arn’t dealing with the mess they made.
Well , id be fine with making alliance cave spawn near IWB on that hill side.
I won’t even try to explain why i already wrote in lots of post. Gg, gl & hf
Horde is STILL denying they’ve got a massive map advantage? I know it’s hard to admit when you’re winning 9 out of 10 games after crying about Alliance premades, but comon, be real here…
Its amazing how denial some people can be .