Why is blizzard ignoring the community on dungeon finder?

I think its the same thing blizzard is actually ignoring the classic community but listening to retail community instead.

but removal of dungeon finder tool maybe a positive tho.

You dont have any arguments against RDF except your vague feeling that you didnt like the game after it was released. But have you considered there are expansions to follow? Do you want to stop the change of the world in cata? It released right after wotlk 3.3 timeline-wise.

Face it. Wotlk isnt vanilla and tbc anymore. The game changed and every patch new features were added. Each and every step, each and every patch was a step towards “retail”. It just happens you personally detest this one specific feature the most. It is selfish to try to deny RDF for all these players that want to play their favorite expansion as it was, since the feature was a fix for many issues and fitted the design idea of wotlk.

All your arguments in your last 5-10 posts are worthless when it comes to faithful recreation.

  • “was part of the beginning of the end” - yes, it was released close to cata, but that doesnt say anything about about the feature itself
  • “go play on private servers” - it was part of wotlk, and now you tell people who want to have a faithful classic experience to play on private servers? The whole idea of classic series was introduced to not have to play on private servers anymore.
  • “you will get bored of wrath after a week” - because its easier to get into dungeons with “free hands” during the waiting time players will quit? Why would they? Other than having less trouble finding groups, nothing changes with RDF. With PoS premade groups players can farm endless marks to catch up more efficiently anyway.
  • “it was released at the end of the expansion” - then let them introduced it as it was, since you believe it was introduced “late” anyway and you played “more or less all content without it”. For you, most of the expansion is over at that point, so why being against its late introduction then? Things will change with cata one way or the other.
  • “wotlk didnt have icc at the start” - first, gear content progression and a qol-features are two different things. One could potentially introduced anytime, any expansion and the other, if its unchanged, can and has to be released at one specific point. You personally dont like ICC because it was “boring AF”. Same with RDF. Just because I dont like cata class changes, I cannot and shouldnt call out to Blizzard to keep the wotlk class design. Thats not the point of faithful recreation. You are trying something similar, mixing expansions to create an unfaithful version that you “might” like more than the original. Who knows, you have never played it.
  • “unless Blizz makes an in-game poll, no poll is reliable” - so the original petition for classic expansions was not worth anything either, since it wasnt done by Blizzard? Sure, the outcome of the current polls are not to your liking, but besides your feelings you have no arguments/numbers in that regard either. Without having numbers at all, why change it? Because of the feelings of a group of players, which we dont know if its 0.1% or 100%? Doesnt make sense to ask for changes at this point.

All in all I really have to cringe at the quality and contents of your posts. You are one of the most active posters in these topics regarding RDF, but clearly show you are someone who doesnt like wotlk-features in general and you prefer vanilla/tbc+. You advice players, who want to play a faithful recreated expansion to play on private servers. You might not be aware, but you have lost sight of what the classic series was all about. Its not about you having your favorite expansion created, but to recreate all the old ones as they were.

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But the best content was with LFD, just because it wasn’t for you personally, doesn’t mean it applies to the rest of us.

Anyway it would be odd to suddendly remove parts of the expansion. People who want that should go on a private server where they can play their custom version of the game. There seems to be no objective reasoning or operationalisation for this decision.

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Nikkyblond has never played wotlk in 2008-2010 and hasn’t the slighest clue what he’s talking about. No idea at all what was in wotlk and what was not, what should be and what should not be.
You guys should stop replying to him srsly.

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“Why is Blizzard ignoring the Community” There fixed the title for you.

  • Keep LFD, Dual spec, Race and Faction changes in Wrath Classic
  • Give 2 Era servers for TBCC
  • Keep your hands off the RP servers.
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That’s because monkey devs caved in to people like you who actually wanted such changes. That’s why me and many others are giving feedback to the contrary. Hopefully devs eventually realize their mistake, tho so far the best they did was admit that the backlash against their no-RDF decision was stronger than they anticipated (which is something - and I sure would’ve loved to see their “suprised Pikachu face” IRL on this - but still apparently not enough to sway them. Yet).

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I started playing in 2005 and i played WotLK. But you sure as hell know a lot dont you? lol.

I rather they cave in to ppl like me than ppl like you that want everything easymode just as they did in retail.

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Yea, because nobody ever talks about Ulduar era. That is for sure.

Mmm yea, because the lich king was such a small insignificant part of wrath of the lich king…

Anyway meaningless discussion and splitting straws, it was part of wotlk and for many people it was the high light and there is no reason to pretend it somehow wasn’t ‘real’ wotlk.

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Then go to your own private server where you can play an abridged version of the game on hard-mode, instead of altering the original for everyone else.

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QFT… I remember when it was introduced in WOTLK. I was a healer back then and suddenly instances went from a place you made friends and people behaved to become a pew pew… run with no need fo anything. So a very good decision of blizzard to let this out.

The LFG/RDF tool is a bloody disease that should have never ever been added to the game, it is where it all spiralled out of control in later expansions. You are supposed to talk to people, make groups and work together as a community, not let some automated tool put you in an instance with people you will never see or hear from again.
If you for one reason or another can’t be arsed to do something so fundamental, then i can politely ask you to gtfo this game. Retail or plenty of other games are more suitable for you, if you like your hands being held.

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… and this could not be caused by any of all those other changes implemented at the same time?
Patch 3.3.0 was the patch where everything was dumbed down and made easier:

all classes were getting more or less the same abilities,
all specs and talents were being streamlined,
all players suddenly were able to overpull and survive,
we got bribes for completing dungeons,
Questhelper was integrated into the map

just to mention a few.

LFD is only a symptom of the illness and as you can’t cure Corona by doling out Paracetamol for aches, pains and fever, you can’t cure Wrath by remowinfg LFD.

I played back then, and I remember how I suddenly went from carefully pulling mobs one or two at a time and grouping up for the red Quests to freeing Metzen in Tanaris in low level Quest greens, killing 8 or ten at-level mobs without problems. You could suddenly either do anything by yourself or collect no matter whom to help you, no need to gear up, no need to prepare, no need in short to THINK!

  • There were balance changes number wise, but as far as I remember there werent any abilities added in 3.3.0
  • There were few changes to make low level questing easier, like increased mana/health regen
  • The “bribe” was for queuing for a random dungeon instead of a specific one
  • The questhelper was indeed added in 3.3 and while many used the addon already, some were against it because they liked reading the quest texts

And yes, RDF is just one change of many and it was a steady progress into a direction that wasnt good for the game. However, I personally believe that the main reason for the game participation to turn for worse was primarily the design change of cataclysm. From my perspective, the class design with the simplification of talents had the greatest impact. Thinking back leveling a shadow priest, I could choose 3 talents I DONT wanna pick and was forced to pick all others anyway. Additionally, since the world changed so much, many lost touch with the game they were once so immersed into.
The thinking part is correct, since reading quests became unnecessary for those players that didnt use a quest helper addon at that point and leveling overall became faster/easier, especially on lower levels.

In the end, for players who dont like the design changes and features in wotlk, there should be all other classic expansions available as era servers.

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Shouldn’t the same apply to Battlegrounds as well? And yet I don’t remember anyone ever complaining about the automatic queue for BGs in the same vein. What’s so different about dungeons?

Also, why should people like you who don’t like and won’t play WotLK anymore have a say in it anyway? Why should WotLK be changed to cater to people who don’t like it, rather than be kept as it is in order to cater to people who do like it?

Maybe they added no new abilities but so many were made better CDs reduced, damage upped, duration made longer etc. etc.
Look here: https://wowpedia.fandom.com/wiki/Patch_3.3.0#General
3.3.0 was in effect Cata play wise in Wrath. The talents and World changes in Cata was the last straw for many.

  • Keep LFD, Dual spec, Race and Faction changes in Wrath Classic
  • Give 2 Era servers for TBCC
  • Keep your hands off the RP servers.

I am genuinely curious, what stopped you from playing with your friends and doing the dungeons with other like minded people such as yourself? Isn’t the LFD fully optional?

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Its even better: you can still play with your friends with the RDF. You just have to additional option to fill the last spot(s) without having to look for them manually. The only legit downside is you cannot freely play with everyone you meet in the dungeon, because of cross realm restrictions. This argument can be said about random battlegrounds too though, were players that meet cant queue up together again or form arena teams, if they are from different servers. Same as with upsides of fast and easy queues outweigh the negative points of battlegrounds, the issues that the RDF fixes outweigh the negative aspects of restricted social interaction too.

In essence: Fast and easy invites crossrealm (bgs/dungeons) are more welcome than barely having a chance to play the content at all (casual/twink/low pop server pov).

The cross-realm was more of operational feature to optimize waiting times, i can understand removing that as server population of today are larger than those in the past. It’s then up to management to make sure to properly remove and merge low population realms as they are doing now, to make sure ‘healthy’ gameplay is available, taking into account there is no new inflow on low levels, etc.

What vexes me is that people who don’t want LFD, don’t want it to be available for other people either, like they’re afraid losing their bargaining power or special position or something. Fully well knowing people don’t want to put up with them if they are given a choice…

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