Thanks to player reports and feedback, we’ve identified a bug affecting how XP was calculated for parties of 6 or more players.
We are rolling out a hotfix right now, to all realms, that should correct this. Going forward, XP awarded should be significantly lower for parties of 6 or more players.
Good, now rollback all the exploiters to the correct amount of XP. It’s completely unfair to everyone else. The server economy and PvP balance is ruined.
We want to note that this fix is not a tuning adjustment or balance change.
In original WoW, there was an XP penalty while in a group of 6 or more players. A contemporary bug had scrambled the penalty, and that bug is now fixed.
Again, we really appreciate the player reports that brought it to our attention.
Thanks lol it’s like a tribute to the days when you would see GMs in-game randomly telling jokes and doing fun stuff… good times. I think the Azure Silk Hood is too dark blue compared to the robe though, hmmm… besides, I payed about 67k gold for the Augural Hood because it no longer drops, so I figured I’d wear it for the rarity value too.
Yeah, amen, dude. Fun fact is that GMs usually only use out-of-game clients these days, with only the developer and QA sorts of staff that appear in-game these days. Those were the days. <3 I’d say that’s a great investment you’ve made though, I can definitely agree. \o/ Cheers to Classic! \o/