(Posted for Valladia to allow images!)
All are invited to celebrate the defeat of an Old God with Games, Entertainment and oppurtunities to learn and trade with peoples from across Azeroth! Come forth to show off your skill, cunning and more in a gathering to enjoy the peacetime we have earned!
Date: 27 May 2020 - 31 May 2020
Time: 20:00
Location: Argent Tournament Grounds, Icecrown
Faction: Neutral
Details
Schedule
Day 1 (27th May)
20:00: Welcome speech and Parade of Colours
21:00: Coliseum: Magical contest
21:00: Main Joust area: Argent Joust
All evening: Stalls/Lectures/Open Classes
23:30: Games finish: Closing speech and pageantryDay 2 (28th May)
20:00: Argent Pavillion: Announcements and information
20:30: Coliseum: Pet Battle Tournament
20:30: Training Area: Archery Contest
All evening: Stalls/Lectures/Open Classes
23:30: Games finish: Closing speech and pageantryDay 3 (29th May)
20:00: Argent Pavillion: Announcements and information
20:30: Coliseum:Mage Ball/Wand Duel Tournament (Inspired by Moonball)
20:30: Main Joust Arena: Traditional Joust
All evening: Stalls/Lectures/Open Classes
23:30: Games finish: Closing speech and pageantryDay 4 (30th May)
20:00: Argent Pavillion: Announcements and information
20:30: Coliseum: Duels (Swiss rounds, then top 4 elimination)
All evening: Stalls/Lectures/Open Classes
23:30: Games finish: Closing speech and pageantryDay 5 (31st May)
20:00 Argent Pavillion: Announcements and information
20:15: Market
20:15: Entertainment in the Coliseum
23:30: Closing speech and pageantry
Map
Traders
Like many great festivals, There will be a market for traders of all shapes and sizes to peddle their wares! Sign-ups are not required, but contact the organiser if you wish to be listed in the âVisiting Tradersâ section.
For advice on trading at IC markets, check out this guide.
Credit to Siavash for the guideTraders are welcome to use any of the existing in-game stands, but are advised to stay relatively close to daily events to help people find you more easily!
Visiting Traders:
- House Goodman will be at the faire, trading various weapons and other finely crafted arms!
- The Kindred Spirits Bar will be offering their famous mixed drinks for the whole world
- Bjalfi Battlebeard will be manning his forge, offering repairs and commissioned dwarven smithing
- G. van Duskblade and Ezrebet will be selling a variety of crafted goods
- The Dustcloud Corporation will be on hand with snacks, a variety of wares and trade goods, as well as official tournament collectors items!
- Puff by the Ocean will be on hand offering fine cigars, pipes & tobacco!
- Rocks nâ Crocs will be trading most raw goods from rocks to well, animal skins!
- Hurrgash and the Sober Song Clan will be offering tea and other alcohol-free drink alternatives!
- The Redbrew Group will be on hand to offer food, drink, entertainment and more across the whole event!
- RHL Brewing will be on hand providing new and exciting beers for the event!
- The Tradersâ Initiative will be on hand with their variety of goods, as well as being our official Alliance Lance supplier!
- The Ravenâs Riches will be at the tournament, as well as being an official supplier of lighting and heating!
- âBeansâ will be offering Pet Rocks for sale across the tournament!
- Inglorious Contrivers LTD will be offering their famous confectionery
- Trix Shuttlegear will be offering Insects on strings and Hunting wares
- Neela will be offering a wide array of goods including rare vanity goods from Volâdun and wholesale contracts for Zandalar Isle alchemical supplies
- The famous Gamblemaster of the Enchanted Rose Faire will be on hand with the faireâs games!
- Lysandre will be trading in fine weapons, armour, and other assorted metal goods.
- Mardock Blackhammerâs arms shop will be on hand selling weapons, armour, and will be providing Horde sparring arms to the event!
- T.N.R. Nees Bookshop will be providing a library of reading on hand for all needs!
- Gearfist IBS will be on hand trading, and providing fireworks to the event!
- The Light Watch Order will be selling gems, jewllery, crystal figures, potions, herbs, Light blessed items such as swords and armor, in addition to confections.
- Grizzik Sparkshank of Criminally Caffinated will be selling coffee and hot chocolate!
- Calarel Silentbirth will be on hand as an official event photographer!
- AthĂ©na Nicole Harper TelâPirien will be opening bookings for fencing classes and provide consultation at the event!
- The Raven Emporium will be offering their array of Magical Goods and our Defence construct supplier for the Magical Contest!
- Elena Snowhart will be on hand with Cookies, Pastries and enchanted flowers!
- Pan-Zhan Blackblossomâs famous noodle cart will be present offering a taste of Pandaria!
- Kulgha Wolfheart will be offering leather goods, carvings, Furs and Plushies
- Oath of Silver will be on hand to provide oppurtunities to bet on the games as well as medical aid to the competitions!
- The Auric Path will be providing bar services!
- Asthalan Flamebringer Will be providing games of chance!
- Ennishi Longstar will be trading in fine jewellery!
- Gaily Gearcrusher will be selling top quality gnomish invention!
- The famouns barman to warzones, trouble across the world and more, Addy, will be servicing the patrons of the tournament!
- The Ellerian Medical Center will be on hand to treat any accidents that could happen during the games!
- Zuzeiâs variety goods store will offer a wide range of magical and non-magical goods!
- Fei Fang Teapawâs famous bakery will be selling her well-loved cookies!
- The fine wines of The Aureate Reserve will be on offer, directly from the vineyardâs staff!
- House Fox will be running a general store with potions, spell scrolls and weaponry
- The Tradewind Caravan will be trading a wide array of fine goods from many lands
Teaching
The festival isnât just about proving your skill or selling wares, itâs also a chance to develop oneâs skills, share your knowledge, or even debate a topic.
Those who wish to educate can take up space any day of the week to provide open lectures or classes in the free space of the festival grounds on any topic. Please let the organisers know which day you wish to teach and you can be added here!
Current Lectures:
- Stellarian Azmira: 30th of May, Topic TBA
- AkulĂš Foresthorn of the Spiritwood Tribe: 28th of May, Tauren history talk and Rite of Vision
- Lionil Skyseeker: TBA, Basics of the Void
- Master Sommelier Vientas: 28th and 29th of May at 20:30, Wine Tasting for a maximum of 10 participants
- Corvenus Winteroak of the Tirisfallen: Blessings before each day of competiton (27-30th May, 19:30 in the Argent Pavillion), The Future of the Forsaken (20:30, 28th May), Of Light and Undeath (20:30, 29th May), What is it like to die? (20:30, 31st May)
- Tinka Bartnenson, Culinary Head of The Everbloom Association: 30th May, 20:45, Food from unexpected locations Cooking Demo and Tasting session.
- Alanja: Loa Blessings before the tournament begins and the Duelling competiton (27 and 30th May, 19:30 in the Hills behind the Argent Pavillion), Revering the Loa Workshop, (20:30, 31st May)
- Spectral Watch: A cooking class known as âFelâs Kitchenâ, 29th May, 21:30
- Rivkael Bladesong: Knife throwing class, 27th May, 21:00
- Hallida Moonglow: The Cycle of Life and Death in Druidism, 28th May, 22:00
Stage Shows
Festivals should be fun! A time for people to show off their talents, whatever they may be! The stage near the Jousting Grounds will remain open all week for performers who wish to use it to show off their talents!
If you wish to be advertised ahead of time as performing, or take part in the coliseum showcase on the final day of the festival, please contact the organisers!
Stage Shows
- Alice and Rosen of the Bards League will be playing across the week: 27th at 21:15, 28th at 21:45, 29th at 22:00 and 30th at 20:30
- Apprentice Bard Lachlan will be playing across the week: 27th at 22:00, 28th at 22:00, 29th at 23:00 and 30th at 23:00
Coliseum Performances
- A variety of musicians will open proceedings at 20:15 to get the party started in style!
- At 21:00, the Redbrew Groupâs performance of âIllidanâs Sacrificeâ will begin!
- At 22:30 the first ever AWGP World Heavyweight Championship will be contested in a Ladder Match between Kori Raine, Tynea Emberflow and Joshi Jomin!
- At 23:30 we will give thanks to those who helped make the event possible, and close out in style!
Parade of Colours
After the announcements and opening speech on the first day, the competitors and their clans, guilds, orders etcetera will have a chance to parade through the tournament grounds bearing their colours, then place them at the approach to the main gates to the coliseum, where they will fly all week.
Please bring a banner or flag of your group if you wish to take part. Youâll be instrcuted on the day where to place them. You will only be able to place One flag or banner per guild.
Day-by-day
First Day
The Magical Competiton
The first of the coliseum events is a magical talent competiton, where the worldâs spellcasters will be able to show their aptitude on offence and defence! Each competitor will have five minuites to prepare and display a spell in two categories.
In the first category, the spellcaster will need to cast a spell to destroy a target in the middle of the arena. They will be judged on the effectiveness, visuals and creativity of the spell by the panel of judges.
In the second category, the spellcaster will need to cast a spell to defend themselves from a small, harmless magical projectile being launched at them. They will be judged on the effectiveness, visuals and creativity of the spell by the panel of judges.
Judges Panel
- Archmage Zyretha Snowdawn
- Stellarian Azmira
- Sinaldra Morrowburn
- Astran Dawnhaven
The Argent Joust
The other competiton of the day, in the Championâs Ring, is an Argent Joust. This is a single elimination tournament using the Argent Crusadeâs jousting rules. The first to dismount their opponent in a duel will be the winner!
Lances will be provided for the event by the organisation team in Argent, Horde and Alliance optional colour schemes.
Second Day
Pet Battle Contest
In the Coliseum, participants will submit a team of three of their companions to battle eachotherâs teams of combatants across a single elimination tournament. They must choose wisely, as once they have selected their team at the start of the competiton, they cannot change it!
Archery Competiton
In this contest, each competitor will be called in a volley to fire upon a target from a set range, selected by an official. Depending on where their shot lands on the target, they will recieve points, up to six for hitting the dead-centre of the bullseye!
The winner will be the archer with the highest points total at the end of all the volleys. If there is a tie, the tied competitors will take shots until their tie is broken, with the first to land a better shot than their opponent being declared the winner!
You will also be provided with a high quality bow and arrows for this event to ensure fair and optimal competition. (You may keep the bow afterwards)
Third Day
Dazzling Wand Duels (Moonball)
In this game, you will be given a wand that releases a small, harmless magic charge, and compete with another foe to hit eachother three times with the projectiles from the wand. The first to do so advances along the single elimination bracket. This is inspired by the Elven game Moonball.
Traditional Joust
This traditional, straight line joust is a single elimination tournament that will comprise of a best of three lances, or first dismount to be declared the winner. Whomever lands the greatest strikes or unseat their foe first will advance!
Each participant will tilt towards the other three times, and attempt to land and break their lance upon their foe. Depending on whether the lance lands, points will be allocated accordingly. The knight who has the most points after three passes will claim victory and proceed to the next round! The points are allocated as such:
A lance strike upon the torso, arms, head or legs : 1 point
A lance broken cleanly upon the torso, arms, head or legs : 2 points
A lance shattered upon the torso, arms, head or legs : 3 points
Dismounting the opponent : Victory regardless of which passLances will be provided for the event by the organisation team in Argent, Horde and Alliance optional colour schemes. You must wear head protection, but plenty will be freely available in all sizes.
Fourth Day
Single Combat Duels
In this contest, each competitor will be entered into a Swiss bracket comprising of an appropriate number of rounds, depending on participants. Once the Swiss bracket has ended, the four competitors with the greatest record will advance to a single elimination bracket to declare the winner.
A winner will be decided with whichever opponent lands three strikes on their foe first. Competitors may use any weapons or armor of their choosing, but may not use magic of any form, including enchantments. Kirin Tor Magi will be checking each competitorâs equipment to ensure they are not cheating before they engage in their bouts.
For those without access to non-magical weapons or weapons that cannot be made safe or dulled, there will be a plentiful stock of sparring weapons on hand.
Strikes to the head and groin are banned.
Final Day
On the final day of the event, the skills of battle will give way to the traders, educators, performers and artisans of the world, to celebrate in their craft and skills. This is also a chance for weary competitors to rest, make friends and merry before returning to their usual lives.
Coliseum Performances
- A variety of musicians will open proceedings at 20:15 to get the party started in style!
- At 21:00, the Everbloom Associationâs performance of âIllidanâs Sacrificeâ will begin!
- At 22:30 the first ever AWGP World Heavyweight Championship will be contested in a Ladder Match between Kori Raine, Tynea Emberflow and Joshi Jomin!
- At 23:30 we will give thanks to those who helped make the event possible, and close out in style!
Those wishing to travel to the event who require more information should contact the provided list of contacts, and be aware teleportation services will be offered by the Kirin Tor from major cities, to allow any and all to partake in the merriment. They will also provide a return path at the end of the festivites.
OOC Details
Important OOC Reading!!!
Show respect: This is Azerothâs recovering from an awful loss, and watched over by the combined might of the Cenarion, Argent and Kirin Tor. Keep your drama and violence out of the main festival grounds so other people can enjoy the event.
No fighting in the grounds: This is Argent, aka neutral ground and a major event. Guard presence WILL be stepped up logically. Anyone starting unsanctioned fights would be removed by guards from the event.
Donât disrupt ongoing events: Not only is it dangerous in most cases, but downright disrespectful. The organisers will treat you as having been removed immediately by guards.
Pay attention to time and place yells!: You should always be able to refer to this page, but showbusiness runs to itâs own timings! Keep an eye out for updates concerning the competitons!
Try out the Listener addon: This will help you pick your name out, or when the target sends a message in chat, Very helpful for competitors and traders alike to get information to you!
You MUST use the CrossRP addon: This is so the judges can see rolls cross-faction and facilitate OOC communication. If you donât have it, you canât take part in the games.
OOC Game Rules
Arriving Late
If you arrive late to any of the games bar the single combat duels, it is at judgesâ discretion to either attempt to wait for you by moving your bout or participation later in to the round or disqualify you. The maximum any judge will wait is 10 out of character minuites for you.
If you are later than ten minuites for a single combat duel, due to the format of the tournament you will immediately forfeit the bout three strikes to zero.
Judgesâ ruling on your lateness is final and not up for discussion.
Arena Boundary
If a game taking place in the coliseum requires you to remain âWithin Arena Boundsâ you must remain within the red outline, and do not cross on to the planked outer ring of the Coliseum.
The exception is the Dazzling Rod game, which will use the inner square area.
Duels
Duels will be a D100 roll-off between attacker and defender, alternating turns of attacking and defending until 3 hits have been scored by a competitor. Rolling a greater attack roll that the defenderâs defence roll will cause 1 hit.
An attacker rolling a 100, or a defender rolling a 1 causes the attacker to gain 1 additional hit scored.
An attacker rolling 1 or a defender rolling 100 will allow the defender an out of sequence attack, giving the defender an additional hit scored.
After 5 rounds of attacing and defending for each competitor, defenders will start to show fatigue, and their defence rolls will be reduced by 10, increasing with each round that the fight continues by a further 10. This is to ensure single bouts donât last too long.
Due to the number of competitors, this will take place across multiple arenas, each of which has clear in-game boundaries. Donât emote a headshot or a groin shot. Weâre IC forced to DQ you!
You must remain in the arena at all times.
Unlike other events, this tournament follows a Swiss format, a form of seeded short league where people of similar win rates will face one another. Each competitor will be expecting to fight a minimum of three bouts as a result. So donât go home after your losing, you could still win it all!
Magic
This will be judged by a panel of judges. The scores they give are their own discretion and are final. Each player will be cut off after three out of character minuites each round to allow everyone a chance to show off.
Traditional Joust
Each person will roll out of 20 as they pass each other, following the margins below to determine how well it lands. Should both end up on the same points after three tilts, then a coin is flipped. Should both dismount the other at once, the one with the highest prior points wins, else if they are the same, a coin is flipped.
1-5 = A miss, your lance fails to make contact (0 points)
6-10 = A hit, your lance breaks upon the legs, arms or shield (1 point)
11-15 = A hit, your lance breaks upon the torso. (2 points)
16-19 = A hit, your lance breaks upon the helmet (3 points)
(Natural) 20 = A dismount, you immediately win your tilt (Instant win the match)Your mount should be a ground mount that is appropriate for jousting. Good examples are racial mounts or variants of them. A bad example would be a shredder or Infernal. If youâre unsure, contact an organiser in advance or whisper the judges. Your character must also wear some kind of head protection. You can get some to use for free IC from the event.
Archery
A /roll will be used when you are called up to determine where you hit your target.
1: Miss (0 points)
2-20: Outer ring, 1 point
21-40: Second ring, 2 points
41-60: Third ring, 3 points
61-80: Fourth Ring, 4 points
81-99: Bullseye, 5 points
100: Dead center Bullseye, 6 pointsYou will stand at the red line, and shoot toward the Ranged Targets shown in the screenshot. IC you will be provided with a standard, good quality bow to ensure fairness and prevent use of enchantments or other special features of a weapon.
Pet Battles
When you sign up, a tournament official will contact you and ask you to submit the 3 pets you will be using in the tournament. These will then be locked for the entire tournament.
You can change the first pet you send out or change attacks between bouts, but may not change the individual pets that make up your team.
Dazzling Rod Duels (Moonball)
You must have the Dazzling Rod toy to take part in this event. No prior quests or content is required to be able to pick up this toy.
You may not use any active movement speed increases, dashes, teleports, blinks, etc. during this game. Passive movement speed increases may still be used as the Rogue and Demon Hunter class would otherwise be unable to participate.
You may only run around within the confines of the arena. The first competitor to score three hits on their opponent wins.
You must remain in blue outlined section of the arena at all times.
Argent Joust
You will be set a world marker to start from, and allowed to get three stacks of shield before the bout begins, then counted in by a judge. First to be dismounted is the loser.
To take part in this, you must have access to a lance and mount vehicle. This requires completion of the initial quest âThe Argent Tournamentâ from Justicar Mariel Trueheart. You may then acquire a lance from a rack within your faction pavillion and access a mount just outside your pavillion.
You must remain in the jousting area at all times.
FAQ
Why are there no modifiers for the rolling events?: We want the event to be as accessible and easy to follow for as many people as possible. We also tend to see people pick the highest ones anyway, rendering them moot. If you need to explain any issues your character may have, remember youâre on a freezing cold glacier, warmed only by magic and whatever gear you have!
Isnât this like other tournaments, festivals and events?: Of course, and you should support those too, but nothing existed that crosses the faction divide, which at the end of another threat the world came together to defeat, makes sense to exist.
Is there a discord server?: No, there will be no public discord server.
How do I sign up in advance to events?: Contact the organiser in-game or via their discord, or reply to the forum thread when posted.
Are there in or out of character attendance/particpation costs?: No. The prizes will also take the form of medals, trophies, and other roleplaying based rewards, not gold or items.
Can I reserve space for Trading/Teaching/Performance?: We would prefer people use the spaces that are not being used for the games on each day on a first come, first served basis. If you want to be advertised in advance, please contact the organisers and it will be added to the page and thread .
Will we be able to track the tournament organisation somewhere?: Each day, this page and the forum thread will be updated to contain links to the online tournament brackets, so you can view the progress of competitons where this is appropriate.
Is NâZoth treated as dead when this tournament occurs?: Yes. Itâs meant to be a celebration of such. Itâs far enough in to the patch most people will be happy to treat him as dead for the purposes of narrative
Contacts!
KorĂ (Alliance), Valladia (Horde), TCGonBikes#4831 (Discord)
Prize Gallery
(All designed by Vesperidal)
Argent Joust Medals
Magic Battle Medals
Pet Battle Medals
Traditional Joust medals