There’s no shortage of activities for a WPvP guild or community - with different levels of difficulty because of sharding and/or numbers required. LfG padding might be desired (or not) for a smaller guild/community.
- Easy: Roaming WPvP, just hunt players, bounties, and crates across a zone.
- Easy: “Defend” assault quests, world quests, world boss, dungeon/raid entrances, or other locations.
- Medium: Zone domination, with enough group members you can control a zone.
- Medium: Enemy city attack or defence.
- Difficult: Pre-arranged events for fair fights between guilds/communities at a secret location - sharding issue.
- Extreme: Enemy guild hunting - major sharding issue.
8.2
- Capturable objectives in Nazjatar.
- Insane WPvP in Mechagon.