So are you satisfied with the Covenant class powers being locked?

I didnt. It told you played build which were not optimal in all type of situaions which is exaclty how most players played back in past becouse respecing into optimal build was too costy.

No you couldnt just farm gold. Dont try to make farming gold in past like its was something effortless.

I only PVE’ed and you are lieing saying i didnt play the best spec how do you even know you didnt even exist to me in 2005 .

Dire Maul ,Stockades . Scarlot Mon and Dead Mines very easy gold farms in classic for cloth ,enchant mats and easy gold to solo .

I sayidf you didnt played spec what was optimal in all type of situations. Becouse if you would that would mean you would have to respec. Learn to read.

I PLAYED THE SPEC BEST FOR ME FOR WHOLE EXPAC AS I DID ONLY PVE please read and stop lying about me playing bad .

Farm doesn’t equal effortless… idk what you get from twisting that.

Do dailies, farm some cloth, make enchants, do some normal dungeon farms(like Hellfire Ramparts) = you have gold.

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But like I said, that’s where you make a quick assessment of what Covenant has the biggest pay-off. If you’re into both Dungeons and Raids and one Covenant gives you +5% better performance in raids and the other Covenant gives you +30% in Dungeons, well then you pick the one that gives you the most…unless you have reason not to.
That is min/max.

Rubbish. Everyone is faced with the same choice of four Covenants. The system works the same for all. That’s fairness and that’s balance.
It would be unfair and imbalanced if for example Druids or Goblins could pick two Covenant or pick the best parts of each Covenant. But that’s not the case. Everyone is presented with four Covenants and have to pick one. Same choice.

A heavily screwed up min-max, since in BFA for example the only restriction was gear with their traits and you could farm them.

There was no: you do 5% less dps here, but 30% here…

https://www.warcraftlogs.com/zone/rankings/26/#difficulty=4&class=Paladin&spec=Retribution&covenant=1&boss=2418

Just switch to see the % differences between covenants to see how screwed up the balance is, change specs or what you want then change the covenants and see who’s top dog.
Use heroic since there are a lot more parses there.

For some the ability of 1 covenant works best in multiple types of content if you wanna go that way.

But i wasn’t going in that kind of argument, what i’m saying is that it’s unfair to players who do multiple types of content, versus those that do only one.

Those who do only 1 type don’t really have as much issue with the system as opposed to those who like to dabble in multiple types.

No, that is min/max.

We’re not playing BfA. New expansion, new rules. You min/max within the restrictions of the system, regardless of what that system entails. That is the min/max playstyle.

Don’t like it? Don’t pursue it.

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No, this is limitation, arbitrary limitation by Blizzard and clamored by players like you that like this type of “meaningful choice” at the expense of others.
If you wanted a “meaningful choice” you’d have gone ahead and locked yourself to 1 covenant’s power.

I can see it’s a new expac, a lesser expac than BFA and i didn’t think that was possible when going forward in time, new rules, yes bad arbitrary limiting rules.

If tomorrow Blizz would say pick a spec for that char, it’s going to be permanent and you can’t change specs starting with the next weekly reset, players like you would come forward to say it’s a good thing.

And then we can have another 40% drop in subs and then you can come in again and say how wonderful the changes done by Blizzard are.

No it isnt. It just players like you who do not like playing RPGs and specialy no MMORPGs demand changes in very core aspect of RPG game so you can have fun with game you didnt like in first place. If you want free swap load out type of game go play something els. Like LoL or CS:GO. RPGs need restricions.

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I’m fine with the way covenants work atm, I’m treating them just as cosmetic themes.

Yes it is good thing becouse it creates choice for you. You will have role in this fantasy world and play game with your own character with your own unique experience. But ofc someone who isnt there to play RPG will never understand this.

Nevertheless, as a min/max player, you would still approach it as per usual. You make an assessment of what content you focus on and then you pick the Covenant that’s best for that content.
If you focus on multiple forms of content, then you switch Covenants if you intend to progress from one type of content to the next, or you pick the Covenant that provides the biggest performance gain if you intend to do all types of content at the same time.

That is min/max.

Again, if you don’t like it, then don’t do it.

I am not happy with how it currently is.

As an Enhancement Shaman, just for the simple fact I swapped from Venthyr to Necrolord simply because I love that covenant I lost a HUGE portion of my damage.
I don’t mind paying a price for not being in the optimal covenant, but the difference shouldn’t be as huge as it currently is.

Honestly, I don’t know what you are talking about. If anything, all the posts I’ve seen always ask so abilities and whatnot to not be locked.

Just because you’re oblivious to how some players like their games:

  • customizations
  • lots of customizations for their characters
  • even more customizations
  • visual customizations
  • power customizations
  • easily switchable makes the game more fun
  • more choices = more fun

Now stop being dense and recognize the difference between CS:GO and WoW in terms of customization of the characters used by the player.

So that means that you’d be fine even if the powers were separate from the cosmetics of the covenant.

It LOCKS choice, idk how you can be so dense.

Yes Jito, at the same time, players who do multiple types of content don’t do one content per month. How can you be this oblivious?

Having spec talents locked for at least a reset and then you say “that is min/max” too.
It’s a MORE restrictive type of min/max than we had before this expac.
That is the issue.

What does this mean? I can’t min/max with the way things are now.

And these guys in this thread, are asking for the same thing?
Have you checked the linked threads above? You can see a lot of players asking to keep them locked, here:

Players dont know what makes game fun. If you would ever do some reaserch about game desing you would know this. They only think it will make game more fun. But it wont. There is big difference in players moaning and having fun and players getting what they want and quiting becouse what they got made game boring.

Yes there is huge amounth of examples specialy in classic game where tons of desing what players find boring and annoying is exact reason why they end up having fun experience with the game. And this is what most people do not understand. You have to make desing decions what will make players hate your desing in order to make game fun.

This is that big difference between player and game designer.

Like I already said, then if you do multiple types of content and emphasize high focus on them all at the same time (like Raiding and Arena), then you once again make a simple assessment of the choices presented to you.

If you’re struggling more to reach Rank 1 in Arena than killing Sire Denathrius on Mythic, then you probably want to pick the Covenant that helps you the most in Arena.
On the other hand, if your guild is stuck on Sire Denathrius, then pick the Covenant that is best for that.

Maybe you’re also looking at a Covenant that increases your raid performance by +5% and another Covenant that increases your Arena rating by an estimated 500 points.
So if one Covenant gives you way more bang for the buck compared to the other – and both forms of content matter equally much to you – then pick the one that is overwhelmingly the best for whatever type of content it is the best!

I mean, this is not hard.

I guess it depends on how this separation would be executed.