Class Tuning in Progress -- 13 January

We’re testing some adjustments to underperforming classes that we intend to make with weekly resets (on 13 January in this region).

Classes

  • Death Knight
    • Blood
      • Bone Shield grants armor equal to 70% of Strength (was 50%).
    • Frost
      • All damage is increased by an additional 2% while a two-handed weapon is equipped.
  • Mage
    • Frost
      • All damage abilities increased by 9%.
  • Monk
    • Windwalker
      • All damage is increased by an additional 2% while a two-handed weapon is equipped.
    • Brewmaster
      • All damage is increased by an additional 2% while a two-handed weapon is equipped.
  • Rogue
    • Assassination
      • All damage abilities increased by 8%.
  • Warrior
    • Fury
      • All damage abilities increased by 8%, except for Bladestorm and Dragon Roar.
      • Meat Cleaver talent now increases Whirlwind’s damage by 25% (was 30%).

PVP

  • Players will now drop PvP flags if they activate Podtender (including Temple of Kotmogu orbs).
    • Note: this fix will be applied to the live game as soon as possible, before the weekly reset.

As always, the changes above (with the exception of the Podtender fix) are a work in progress, and may differ before they go live. We’ll have the final tuning noted in our Hotfixes Update post next week.

17 Likes

How about some damage reduction of some sort when you enter arenas / bgs ?

10 Likes

I feel like I’m getting trolled at this point as a PvP Player

Where are the buffs for underperforming specs such as Unholy DK, Resto Druid, DH, MW Monk, Resto Druid etc…

Where are the nerfs for broken specs like WW, Warrior, Boomy, Fire mage, All pala specs etc…

Like hello? Are you really going to ignore this forever?

BUFF UNHOLY DK IN PVP! - BUFF UNDERPERFORMING SPECS

46 Likes

Is this a joke?

Assassination is a joke because you added slice and dice back to the spec and it became OMEGASLOW after that.

21 Likes

Great still leaving pvp to be a mess. There are alot of classes that need a buff in pvp.

8 Likes

Great job LMAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

11 Likes

HELLO?! ARCANE MAGES are a joke to you?!

17 Likes

You guys must be jokingXD

8 Likes

I highly doubt that 9% will be enough to make frost relevant in pve sorry.

1 Like

"is this an early april fools joke ? " :slight_smile:

3 Likes

Assassination needs you to either remove slice and dice or give us cut to the chase 2.0 improved + focused attacks, so we can have some synergies to the ability. Just like it used to have. Now the spec is just slow and riddled with busywork and almost everything showed into damage over time. Id prefer a Wotlk style assassination over the mess we have now.

5 Likes

Positive Vibes in this thread 0_o

Where is havoc? Data backed evidence shows it IS without a shred of a doubt the worse class in raid with no other dps spec to fall back on?

Nothing for havoc really?

8 Likes

I just learned you can equip a 2h weapon to your WW monk! :stuck_out_tongue:
(meaning you can play the spec that way)

Woah don’t get crazy now, we don’t want fdk’s to stop being a meme spec

19 Likes

2% buff for frost dk?
is this an out of season april fools joke ?
You should at least revert the nerf you made 2 weeks before the pre patch and buff more on top of that

14 Likes

I beg you take a look at the logs, please inform the devs:
/www.warcraftlogs.com/zone/statistics/26#metric=dps&dataset=95&class=DPS&difficulty=4&boss=2399

Max fury warrior dmg recorded on Sludgefist was 5.5k, max dmg from other specs was 10.5k, with most specs easily doing over 7k. This repeats for almost every boss in Nathria.
Even with a 50-80% buff we still wouldn’t be first, take a second and think about that.

If we get a 8% buff we’ll reach max 6k, still be at the bottom, maybe get closer to Demon Hunters, but still last.
I beg you reconsider this small buff, do a rework or buff rampage by 50%, give us more lifesteal or healing reduction for PVP on bloodthirst, make us viable. This 8% buff will do nothing for Fury warriors in PVP, maybe go from 1400 rating to 1450.
In PVE we’re barely doing more dmg than prot paladins… 8% will do almost nothing aswell.

Monks do 50% more dmg than fury warriors, got better cd’s, healing and healing reduction, this doesn’t make any sense. Seems like it’s over, if this is the last time you’re touching this spec at least do it justice, you managed to put a bandage on a amputee spec.

Even with a 20% dmg increase fury won’t be in top 5 and you can revert it in a heartbeat… why are you scared of touching this spec and fixing it?
Tens of thousands of people that play fury pay for the game the same as every other spec, you’re not an indie company… at least explain us why you’re doing this, and don’t tell us we’ll scale later cause that’s a complete joke… you just lost a dedicated subscriber which considered this expansion a masterpiece.

8 Likes

Oh, and as for this.

No. Revert the armor nerf you pulled in BFA. DKs are the most vulnerable when they’re just at the start of a pull because they lack mitigation right then and there and they don’t have time to get RP for death striking. Bone shield giving more armor isn’t going to solve this.

3 Likes

where is BM and Surv hunters, wtb some more dmg

23 Likes

It’s a great start, for once Blizzard up weak class instead of nerfing :+1:

6 Likes