new Pet peeve : topic being split up
Also first!
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@elenthas You say that, but I cracked my skull open literally half an inch above my eye as a kid and two butterfly stitches later and I was fine
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Caught the last post by accident. Thought it capped at 9000 or something.
I didn’t end up cracking my head open but when I was like…four or so, we had a spinny merry-go-round on the playground and my older brother and his friends made it go really fast when I was on it and I lost my grip and flew off, past the ‘soft’ surrounding ground and hit my head on the hard concrete.
So far as I know, didn’t have any lasting impact, but at the time I did have trouble walking, and thinking, and looking at things. Never told my parents 'cos, you know, what if they didn’t let me go back to the playground??
It used to be 20k but they reduced it to 5, like the cowards that they are.
Kids’ bones are made of rubber and foam
that sounded significantly less weird in my head
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Its true i made full contact against a concrete wall when i was 3. Had no lasting effects!! she says posting on a wow rp forum
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I fell down the stairs.
I think that’s why I have a small dent in my forehead.
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Fresh?
I dunno, I feel… crispy. Crunchy?
Wait, my pixels…!
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And that is the main reason we don’t set children on fire, because the fumes would be highly toxic.
Can’t remember the secondary or tertiary reasonings behind not doing so though…

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I don’t host Helldivers games because it’s easier to just hit quick play and deal with whatever I get.
But when there’s a fortress on the map and the COWARD host won’t hotdrop onto it, I gotta shake my head.
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‘Scout through the Jasperlode Mine’
-sigh- One thing I do miss from Retail; bloody quest triggers working, and non opaque wording! At least I’m at level 10 so I can cut through the Elwynn Kobolds ok, else I’d be really annoyed right now rather than simply peeved.
At least the spiders dropped a damn green sword…
Edit: Oh, it might be complete? But the quest text hasn’t changed on the UI?
Ugh. Some things seem kinda neat on Classic, but some QoL updates on Retail are vastly superior.
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Doing the speedy kid trick of sprinting into a tabletop and/or similar fixtures head first only made me more powerful.
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The fortress walls are no longer keeping me out. It’s keeping them in with me.
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More and more I think about it, the more and more I wish Languages as skills would be implemented going forward. And easy win for ‘world feeling like a real world’ again.
Pipe dream maybe, but still…
No spoilers, but Severance episode this week was really good. Excellent end to the season.
Was really hoping the Furbolg thing in DF was a test for future languages acquisition but…
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https://youtu.be/5noapufmNz8
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