World of Warcraft: Midnight is on the horizon and set to streamline the game for players of all skill levels, giving WoW a more approachable combat system for all. Class specializations are being revamped to make it easier to track key buffs and debuffs, reduce pressure to rely on addons, and make the path to mastering every specialization clearer. Midnight keeps the excitement of combat alive while opening the door to WoW wider for everyone.
Our plan for the first wave of Public Alpha is to rebuild all 40 specializations according to the the philosophies in our Developer Insight: Combat for Everyone in Midnight article. As always, Alpha will be level-locked over its duration, so you will not have access to most of the new Hero Talents and Apex Talents gained over the course of leveling until later in the testing phase. Specs are designed with the assumption that you have obtained all those talents, so please take that into consideration during your playtesting and feedback.
Your feedback on these changes is crucial to us, and we are looking forward to reading it. Here’s what we are hoping to learn from players from the alpha test:
- How well do the changes meet the goals described? Each spec changelist in the patch notes contains an overview of the changes and goals for the new version.
- Gameplay clarity pain points you’re still experiencing, such as information that’s important to playing the spec well, but is difficult to track.
- Building characters for different types of content—do you feel you can get the tools you need for dungeons, delves, raids, and PvP?
We hope you’re excited for the new class changes in Midnight, and we’ll see you in Azeroth!